import { AnimationOptionMixin, AnimationOption } from '../util/types.js';
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import Element, { ElementAnimateConfig, ElementProps } from 'zrender/lib/Element.js';
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import Model from '../model/Model.js';
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import Displayable from 'zrender/lib/graphic/Displayable.js';
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export declare const transitionStore: (hostObj: Displayable<import("zrender/lib/graphic/Displayable").DisplayableProps>) => {
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oldStyle: Displayable['style'];
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};
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declare type AnimateOrSetPropsOption = {
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dataIndex?: number;
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cb?: () => void;
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during?: (percent: number) => void;
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removeOpt?: AnimationOption;
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isFrom?: boolean;
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};
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/**
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* Return null if animation is disabled.
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*/
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export declare function getAnimationConfig(animationType: 'enter' | 'update' | 'leave', animatableModel: Model<AnimationOptionMixin>, dataIndex: number, extraOpts?: Pick<ElementAnimateConfig, 'easing' | 'duration' | 'delay'>, extraDelayParams?: unknown): Pick<ElementAnimateConfig, 'easing' | 'duration' | 'delay'> | null;
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/**
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* Update graphic element properties with or without animation according to the
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* configuration in series.
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*
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* Caution: this method will stop previous animation.
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* So do not use this method to one element twice before
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* animation starts, unless you know what you are doing.
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* @example
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* graphic.updateProps(el, {
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* position: [100, 100]
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* }, seriesModel, dataIndex, function () { console.log('Animation done!'); });
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* // Or
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* graphic.updateProps(el, {
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* position: [100, 100]
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* }, seriesModel, function () { console.log('Animation done!'); });
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*/
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declare function updateProps<Props extends ElementProps>(el: Element<Props>, props: Props, animatableModel?: Model<AnimationOptionMixin>, dataIndex?: AnimateOrSetPropsOption['dataIndex'] | AnimateOrSetPropsOption['cb'] | AnimateOrSetPropsOption, cb?: AnimateOrSetPropsOption['cb'] | AnimateOrSetPropsOption['during'], during?: AnimateOrSetPropsOption['during']): void;
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export { updateProps };
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/**
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* Init graphic element properties with or without animation according to the
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* configuration in series.
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*
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* Caution: this method will stop previous animation.
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* So do not use this method to one element twice before
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* animation starts, unless you know what you are doing.
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*/
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export declare function initProps<Props extends ElementProps>(el: Element<Props>, props: Props, animatableModel?: Model<AnimationOptionMixin>, dataIndex?: AnimateOrSetPropsOption['dataIndex'] | AnimateOrSetPropsOption['cb'] | AnimateOrSetPropsOption, cb?: AnimateOrSetPropsOption['cb'] | AnimateOrSetPropsOption['during'], during?: AnimateOrSetPropsOption['during']): void;
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/**
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* If element is removed.
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* It can determine if element is having remove animation.
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*/
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export declare function isElementRemoved(el: Element): boolean;
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/**
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* Remove graphic element
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*/
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export declare function removeElement<Props>(el: Element<Props>, props: Props, animatableModel?: Model<AnimationOptionMixin>, dataIndex?: AnimateOrSetPropsOption['dataIndex'] | AnimateOrSetPropsOption['cb'] | AnimateOrSetPropsOption, cb?: AnimateOrSetPropsOption['cb'] | AnimateOrSetPropsOption['during'], during?: AnimateOrSetPropsOption['during']): void;
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export declare function removeElementWithFadeOut(el: Element, animatableModel?: Model<AnimationOptionMixin>, dataIndex?: number): void;
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/**
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* Save old style for style transition in universalTransition module.
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* It's used when element will be reused in each render.
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* For chart like map, heatmap, which will always create new element.
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* We don't need to save this because universalTransition can get old style from the old element
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*/
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export declare function saveOldStyle(el: Displayable): void;
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export declare function getOldStyle(el: Displayable): import("zrender/lib/core/types").Dictionary<any>;
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