import * as pathTool from 'zrender/lib/tool/path.js';
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import * as matrix from 'zrender/lib/core/matrix.js';
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import * as vector from 'zrender/lib/core/vector.js';
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import Path from 'zrender/lib/graphic/Path.js';
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import Transformable from 'zrender/lib/core/Transformable.js';
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import ZRImage from 'zrender/lib/graphic/Image.js';
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import Group from 'zrender/lib/graphic/Group.js';
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import ZRText from 'zrender/lib/graphic/Text.js';
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import Circle from 'zrender/lib/graphic/shape/Circle.js';
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import Ellipse from 'zrender/lib/graphic/shape/Ellipse.js';
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import Sector from 'zrender/lib/graphic/shape/Sector.js';
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import Ring from 'zrender/lib/graphic/shape/Ring.js';
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import Polygon from 'zrender/lib/graphic/shape/Polygon.js';
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import Polyline from 'zrender/lib/graphic/shape/Polyline.js';
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import Rect from 'zrender/lib/graphic/shape/Rect.js';
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import Line from 'zrender/lib/graphic/shape/Line.js';
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import BezierCurve from 'zrender/lib/graphic/shape/BezierCurve.js';
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import Arc from 'zrender/lib/graphic/shape/Arc.js';
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import CompoundPath from 'zrender/lib/graphic/CompoundPath.js';
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import LinearGradient from 'zrender/lib/graphic/LinearGradient.js';
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import RadialGradient from 'zrender/lib/graphic/RadialGradient.js';
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import BoundingRect from 'zrender/lib/core/BoundingRect.js';
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import OrientedBoundingRect from 'zrender/lib/core/OrientedBoundingRect.js';
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import Point from 'zrender/lib/core/Point.js';
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import IncrementalDisplayable from 'zrender/lib/graphic/IncrementalDisplayable.js';
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import * as subPixelOptimizeUtil from 'zrender/lib/graphic/helper/subPixelOptimize.js';
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import { Dictionary } from 'zrender/lib/core/types.js';
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import { DisplayableProps } from 'zrender/lib/graphic/Displayable.js';
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import Element from 'zrender/lib/Element.js';
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import Model from '../model/Model.js';
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import { AnimationOptionMixin, ZRRectLike, CommonTooltipOption } from './types.js';
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import ComponentModel from '../model/Component.js';
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import { updateProps, initProps, removeElement, removeElementWithFadeOut, isElementRemoved } from '../animation/basicTransition.js';
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/**
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* @deprecated export for compatitable reason
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*/
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export { updateProps, initProps, removeElement, removeElementWithFadeOut, isElementRemoved };
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declare type ExtendShapeOpt = Parameters<typeof Path.extend>[0];
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declare type ExtendShapeReturn = ReturnType<typeof Path.extend>;
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/**
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* Extend shape with parameters
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*/
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export declare function extendShape(opts: ExtendShapeOpt): ExtendShapeReturn;
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declare const extendPathFromString: typeof pathTool.extendFromString;
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declare type SVGPathOption = Parameters<typeof extendPathFromString>[1];
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declare type SVGPathCtor = ReturnType<typeof extendPathFromString>;
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declare type SVGPath = InstanceType<SVGPathCtor>;
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/**
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* Extend path
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*/
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export declare function extendPath(pathData: string, opts: SVGPathOption): SVGPathCtor;
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/**
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* Register a user defined shape.
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* The shape class can be fetched by `getShapeClass`
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* This method will overwrite the registered shapes, including
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* the registered built-in shapes, if using the same `name`.
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* The shape can be used in `custom series` and
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* `graphic component` by declaring `{type: name}`.
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*
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* @param name
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* @param ShapeClass Can be generated by `extendShape`.
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*/
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export declare function registerShape(name: string, ShapeClass: {
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new (): Path;
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}): void;
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/**
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* Find shape class registered by `registerShape`. Usually used in
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* fetching user defined shape.
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*
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* [Caution]:
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* (1) This method **MUST NOT be used inside echarts !!!**, unless it is prepared
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* to use user registered shapes.
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* Because the built-in shape (see `getBuiltInShape`) will be registered by
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* `registerShape` by default. That enables users to get both built-in
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* shapes as well as the shapes belonging to themsleves. But users can overwrite
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* the built-in shapes by using names like 'circle', 'rect' via calling
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* `registerShape`. So the echarts inner featrues should not fetch shapes from here
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* in case that it is overwritten by users, except that some features, like
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* `custom series`, `graphic component`, do it deliberately.
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*
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* (2) In the features like `custom series`, `graphic component`, the user input
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* `{tpye: 'xxx'}` does not only specify shapes but also specify other graphic
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* elements like `'group'`, `'text'`, `'image'` or event `'path'`. Those names
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* are reserved names, that is, if some user register a shape named `'image'`,
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* the shape will not be used. If we intending to add some more reserved names
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* in feature, that might bring break changes (disable some existing user shape
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* names). But that case probably rearly happen. So we dont make more mechanism
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* to resolve this issue here.
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*
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* @param name
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* @return The shape class. If not found, return nothing.
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*/
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export declare function getShapeClass(name: string): {
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new (): Path;
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};
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/**
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* Create a path element from path data string
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* @param pathData
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* @param opts
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* @param rect
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* @param layout 'center' or 'cover' default to be cover
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*/
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export declare function makePath(pathData: string, opts: SVGPathOption, rect: ZRRectLike, layout?: 'center' | 'cover'): SVGPath;
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/**
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* Create a image element from image url
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* @param imageUrl image url
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* @param opts options
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* @param rect constrain rect
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* @param layout 'center' or 'cover'. Default to be 'cover'
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*/
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export declare function makeImage(imageUrl: string, rect: ZRRectLike, layout?: 'center' | 'cover'): ZRImage;
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export declare const mergePath: typeof pathTool.mergePath;
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/**
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* Resize a path to fit the rect
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* @param path
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* @param rect
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*/
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export declare function resizePath(path: SVGPath, rect: ZRRectLike): void;
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/**
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* Sub pixel optimize line for canvas
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*/
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export declare function subPixelOptimizeLine(shape: {
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x1: number;
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y1: number;
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x2: number;
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y2: number;
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}, lineWidth: number): {
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x1: number;
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y1: number;
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x2: number;
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y2: number;
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};
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/**
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* Sub pixel optimize rect for canvas
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*/
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export declare function subPixelOptimizeRect(param: {
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shape: {
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x: number;
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y: number;
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width: number;
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height: number;
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};
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style: {
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lineWidth: number;
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};
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}): {
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shape: {
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x: number;
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y: number;
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width: number;
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height: number;
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};
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style: {
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lineWidth: number;
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};
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};
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/**
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* Sub pixel optimize for canvas
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*
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* @param position Coordinate, such as x, y
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* @param lineWidth Should be nonnegative integer.
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* @param positiveOrNegative Default false (negative).
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* @return Optimized position.
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*/
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export declare const subPixelOptimize: typeof subPixelOptimizeUtil.subPixelOptimize;
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/**
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* Get transform matrix of target (param target),
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* in coordinate of its ancestor (param ancestor)
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*
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* @param target
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* @param [ancestor]
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*/
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export declare function getTransform(target: Transformable, ancestor?: Transformable): matrix.MatrixArray;
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/**
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* Apply transform to an vertex.
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* @param target [x, y]
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* @param transform Can be:
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* + Transform matrix: like [1, 0, 0, 1, 0, 0]
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* + {position, rotation, scale}, the same as `zrender/Transformable`.
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* @param invert Whether use invert matrix.
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* @return [x, y]
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*/
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export declare function applyTransform(target: vector.VectorArray, transform: Transformable | matrix.MatrixArray, invert?: boolean): number[];
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/**
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* @param direction 'left' 'right' 'top' 'bottom'
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* @param transform Transform matrix: like [1, 0, 0, 1, 0, 0]
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* @param invert Whether use invert matrix.
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* @return Transformed direction. 'left' 'right' 'top' 'bottom'
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*/
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export declare function transformDirection(direction: 'left' | 'right' | 'top' | 'bottom', transform: matrix.MatrixArray, invert?: boolean): 'left' | 'right' | 'top' | 'bottom';
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/**
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* Apply group transition animation from g1 to g2.
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* If no animatableModel, no animation.
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*/
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export declare function groupTransition(g1: Group, g2: Group, animatableModel: Model<AnimationOptionMixin>): void;
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export declare function clipPointsByRect(points: vector.VectorArray[], rect: ZRRectLike): number[][];
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/**
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* Return a new clipped rect. If rect size are negative, return undefined.
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*/
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export declare function clipRectByRect(targetRect: ZRRectLike, rect: ZRRectLike): ZRRectLike;
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export declare function createIcon(iconStr: string, // Support 'image://' or 'path://' or direct svg path.
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opt?: Omit<DisplayableProps, 'style'>, rect?: ZRRectLike): SVGPath | ZRImage;
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/**
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* Return `true` if the given line (line `a`) and the given polygon
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* are intersect.
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* Note that we do not count colinear as intersect here because no
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* requirement for that. We could do that if required in future.
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*/
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export declare function linePolygonIntersect(a1x: number, a1y: number, a2x: number, a2y: number, points: vector.VectorArray[]): boolean;
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/**
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* Return `true` if the given two lines (line `a` and line `b`)
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* are intersect.
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* Note that we do not count colinear as intersect here because no
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* requirement for that. We could do that if required in future.
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*/
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export declare function lineLineIntersect(a1x: number, a1y: number, a2x: number, a2y: number, b1x: number, b1y: number, b2x: number, b2y: number): boolean;
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export declare function setTooltipConfig(opt: {
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el: Element;
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componentModel: ComponentModel;
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itemName: string;
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itemTooltipOption?: string | CommonTooltipOption<unknown>;
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formatterParamsExtra?: Dictionary<unknown>;
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}): void;
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export declare function traverseElements(els: Element | Element[] | undefined | null, cb: (el: Element) => boolean | void): void;
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export { Group, ZRImage as Image, ZRText as Text, Circle, Ellipse, Sector, Ring, Polygon, Polyline, Rect, Line, BezierCurve, Arc, IncrementalDisplayable, CompoundPath, LinearGradient, RadialGradient, BoundingRect, OrientedBoundingRect, Point, Path };
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