import Path, { PathProps } from 'zrender/lib/graphic/Path.js';
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declare class PointerShape {
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angle: number;
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width: number;
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r: number;
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x: number;
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y: number;
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}
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interface PointerPathProps extends PathProps {
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shape?: Partial<PointerShape>;
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}
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export default class PointerPath extends Path<PointerPathProps> {
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readonly type = "pointer";
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shape: PointerShape;
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constructor(opts?: PointerPathProps);
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getDefaultShape(): PointerShape;
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buildPath(ctx: CanvasRenderingContext2D, shape: PointerShape): void;
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}
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export {};
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