import Displayable, { DEFAULT_COMMON_STYLE } from '../graphic/Displayable';
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import PathProxy from '../core/PathProxy';
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import { GradientObject } from '../graphic/Gradient';
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import { ImagePatternObject, InnerImagePatternObject } from '../graphic/Pattern';
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import { LinearGradientObject } from '../graphic/LinearGradient';
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import { RadialGradientObject } from '../graphic/RadialGradient';
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import { ZRCanvasRenderingContext } from '../core/types';
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import { createOrUpdateImage, isImageReady } from '../graphic/helper/image';
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import { getCanvasGradient, isClipPathChanged } from './helper';
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import Path, { PathStyleProps } from '../graphic/Path';
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import ZRImage, { ImageStyleProps } from '../graphic/Image';
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import TSpan, {TSpanStyleProps} from '../graphic/TSpan';
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import { MatrixArray } from '../core/matrix';
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import { RADIAN_TO_DEGREE } from '../core/util';
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import { getLineDash } from './dashStyle';
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import { REDRAW_BIT, SHAPE_CHANGED_BIT } from '../graphic/constants';
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import type IncrementalDisplayable from '../graphic/IncrementalDisplayable';
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import { DEFAULT_FONT } from '../core/platform';
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const pathProxyForDraw = new PathProxy(true);
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// Not use el#hasStroke because style may be different.
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function styleHasStroke(style: PathStyleProps) {
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const stroke = style.stroke;
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return !(stroke == null || stroke === 'none' || !(style.lineWidth > 0));
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}
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// ignore lineWidth and must be string
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// Expected color but found '[' when color is gradient
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function isValidStrokeFillStyle(
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strokeOrFill: PathStyleProps['stroke'] | PathStyleProps['fill']
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): strokeOrFill is string {
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return typeof strokeOrFill === 'string' && strokeOrFill !== 'none';
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}
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function styleHasFill(style: PathStyleProps) {
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const fill = style.fill;
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return fill != null && fill !== 'none';
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}
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function doFillPath(ctx: CanvasRenderingContext2D, style: PathStyleProps) {
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if (style.fillOpacity != null && style.fillOpacity !== 1) {
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const originalGlobalAlpha = ctx.globalAlpha;
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ctx.globalAlpha = style.fillOpacity * style.opacity;
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ctx.fill();
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// Set back globalAlpha
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ctx.globalAlpha = originalGlobalAlpha;
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}
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else {
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ctx.fill();
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}
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}
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function doStrokePath(ctx: CanvasRenderingContext2D, style: PathStyleProps) {
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if (style.strokeOpacity != null && style.strokeOpacity !== 1) {
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const originalGlobalAlpha = ctx.globalAlpha;
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ctx.globalAlpha = style.strokeOpacity * style.opacity;
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ctx.stroke();
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// Set back globalAlpha
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ctx.globalAlpha = originalGlobalAlpha;
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}
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else {
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ctx.stroke();
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}
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}
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export function createCanvasPattern(
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this: void,
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ctx: CanvasRenderingContext2D,
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pattern: ImagePatternObject,
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el: {dirty: () => void}
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): CanvasPattern {
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const image = createOrUpdateImage(pattern.image, (pattern as InnerImagePatternObject).__image, el);
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if (isImageReady(image)) {
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const canvasPattern = ctx.createPattern(image, pattern.repeat || 'repeat');
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if (
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typeof DOMMatrix === 'function'
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&& canvasPattern // image may be not ready
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&& canvasPattern.setTransform // setTransform may not be supported in some old devices.
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) {
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const matrix = new DOMMatrix();
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matrix.translateSelf((pattern.x || 0), (pattern.y || 0));
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matrix.rotateSelf(0, 0, (pattern.rotation || 0) * RADIAN_TO_DEGREE);
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matrix.scaleSelf((pattern.scaleX || 1), (pattern.scaleY || 1));
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canvasPattern.setTransform(matrix);
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}
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return canvasPattern;
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}
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}
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// Draw Path Elements
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function brushPath(ctx: CanvasRenderingContext2D, el: Path, style: PathStyleProps, inBatch: boolean) {
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let hasStroke = styleHasStroke(style);
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let hasFill = styleHasFill(style);
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const strokePercent = style.strokePercent;
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const strokePart = strokePercent < 1;
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// TODO Reduce path memory cost.
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const firstDraw = !el.path;
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// Create path for each element when:
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// 1. Element has interactions.
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// 2. Element draw part of the line.
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if ((!el.silent || strokePart) && firstDraw) {
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el.createPathProxy();
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}
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const path = el.path || pathProxyForDraw;
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const dirtyFlag = el.__dirty;
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if (!inBatch) {
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const fill = style.fill;
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const stroke = style.stroke;
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const hasFillGradient = hasFill && !!(fill as GradientObject).colorStops;
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const hasStrokeGradient = hasStroke && !!(stroke as GradientObject).colorStops;
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const hasFillPattern = hasFill && !!(fill as ImagePatternObject).image;
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const hasStrokePattern = hasStroke && !!(stroke as ImagePatternObject).image;
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let fillGradient;
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let strokeGradient;
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let fillPattern;
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let strokePattern;
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let rect;
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if (hasFillGradient || hasStrokeGradient) {
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rect = el.getBoundingRect();
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}
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// Update gradient because bounding rect may changed
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if (hasFillGradient) {
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fillGradient = dirtyFlag
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? getCanvasGradient(ctx, fill as (LinearGradientObject | RadialGradientObject), rect)
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: el.__canvasFillGradient;
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// No need to clear cache when fill is not gradient.
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// It will always been updated when fill changed back to gradient.
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el.__canvasFillGradient = fillGradient;
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}
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if (hasStrokeGradient) {
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strokeGradient = dirtyFlag
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? getCanvasGradient(ctx, stroke as (LinearGradientObject | RadialGradientObject), rect)
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: el.__canvasStrokeGradient;
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el.__canvasStrokeGradient = strokeGradient;
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}
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if (hasFillPattern) {
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// Pattern might be null if image not ready (even created from dataURI)
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fillPattern = (dirtyFlag || !el.__canvasFillPattern)
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? createCanvasPattern(ctx, fill as ImagePatternObject, el)
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: el.__canvasFillPattern;
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el.__canvasFillPattern = fillPattern;
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}
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if (hasStrokePattern) {
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// Pattern might be null if image not ready (even created from dataURI)
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strokePattern = (dirtyFlag || !el.__canvasStrokePattern)
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? createCanvasPattern(ctx, stroke as ImagePatternObject, el)
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: el.__canvasStrokePattern;
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el.__canvasStrokePattern = fillPattern;
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}
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// Use the gradient or pattern
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if (hasFillGradient) {
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// PENDING If may have affect the state
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ctx.fillStyle = fillGradient;
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}
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else if (hasFillPattern) {
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if (fillPattern) { // createCanvasPattern may return false if image is not ready.
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ctx.fillStyle = fillPattern;
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}
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else {
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// Don't fill if image is not ready
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hasFill = false;
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}
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}
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if (hasStrokeGradient) {
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ctx.strokeStyle = strokeGradient;
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}
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else if (hasStrokePattern) {
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if (strokePattern) {
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ctx.strokeStyle = strokePattern;
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}
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else {
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// Don't stroke if image is not ready
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hasStroke = false;
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}
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}
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}
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// Update path sx, sy
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const scale = el.getGlobalScale();
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path.setScale(scale[0], scale[1], el.segmentIgnoreThreshold);
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let lineDash;
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let lineDashOffset;
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if (ctx.setLineDash && style.lineDash) {
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[lineDash, lineDashOffset] = getLineDash(el);
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}
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let needsRebuild = true;
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if (firstDraw || (dirtyFlag & SHAPE_CHANGED_BIT)) {
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path.setDPR((ctx as any).dpr);
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if (strokePart) {
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// Use rebuildPath for percent stroke, so no context.
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path.setContext(null);
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}
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else {
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path.setContext(ctx);
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needsRebuild = false;
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}
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path.reset();
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el.buildPath(path, el.shape, inBatch);
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path.toStatic();
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// Clear path dirty flag
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el.pathUpdated();
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}
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// Not support separate fill and stroke. For the compatibility of SVG
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if (needsRebuild) {
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path.rebuildPath(ctx, strokePart ? strokePercent : 1);
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}
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if (lineDash) {
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ctx.setLineDash(lineDash);
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ctx.lineDashOffset = lineDashOffset;
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}
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if (!inBatch) {
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if (style.strokeFirst) {
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if (hasStroke) {
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doStrokePath(ctx, style);
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}
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if (hasFill) {
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doFillPath(ctx, style);
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}
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}
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else {
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if (hasFill) {
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doFillPath(ctx, style);
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}
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if (hasStroke) {
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doStrokePath(ctx, style);
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}
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}
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}
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if (lineDash) {
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// PENDING
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// Remove lineDash
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ctx.setLineDash([]);
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}
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}
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// Draw Image Elements
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function brushImage(ctx: CanvasRenderingContext2D, el: ZRImage, style: ImageStyleProps) {
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const image = el.__image = createOrUpdateImage(
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style.image,
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el.__image,
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el,
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el.onload
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);
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if (!image || !isImageReady(image)) {
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return;
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}
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const x = style.x || 0;
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const y = style.y || 0;
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let width = el.getWidth();
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let height = el.getHeight();
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const aspect = image.width / image.height;
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if (width == null && height != null) {
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// Keep image/height ratio
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width = height * aspect;
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}
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else if (height == null && width != null) {
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height = width / aspect;
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}
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else if (width == null && height == null) {
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width = image.width;
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height = image.height;
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}
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if (style.sWidth && style.sHeight) {
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const sx = style.sx || 0;
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const sy = style.sy || 0;
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ctx.drawImage(
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image,
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sx, sy, style.sWidth, style.sHeight,
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x, y, width, height
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);
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}
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else if (style.sx && style.sy) {
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const sx = style.sx;
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const sy = style.sy;
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const sWidth = width - sx;
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const sHeight = height - sy;
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ctx.drawImage(
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image,
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sx, sy, sWidth, sHeight,
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x, y, width, height
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);
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}
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else {
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ctx.drawImage(image, x, y, width, height);
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}
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}
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// Draw Text Elements
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function brushText(ctx: CanvasRenderingContext2D, el: TSpan, style: TSpanStyleProps) {
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let text = style.text;
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// Convert to string
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text != null && (text += '');
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if (text) {
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ctx.font = style.font || DEFAULT_FONT;
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ctx.textAlign = style.textAlign;
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ctx.textBaseline = style.textBaseline;
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let lineDash;
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let lineDashOffset;
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if (ctx.setLineDash && style.lineDash) {
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[lineDash, lineDashOffset] = getLineDash(el);
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}
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if (lineDash) {
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ctx.setLineDash(lineDash);
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ctx.lineDashOffset = lineDashOffset;
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}
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if (style.strokeFirst) {
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if (styleHasStroke(style)) {
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ctx.strokeText(text, style.x, style.y);
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}
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if (styleHasFill(style)) {
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ctx.fillText(text, style.x, style.y);
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}
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}
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else {
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if (styleHasFill(style)) {
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ctx.fillText(text, style.x, style.y);
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}
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if (styleHasStroke(style)) {
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ctx.strokeText(text, style.x, style.y);
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}
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}
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if (lineDash) {
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// Remove lineDash
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ctx.setLineDash([]);
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}
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}
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}
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const SHADOW_NUMBER_PROPS = ['shadowBlur', 'shadowOffsetX', 'shadowOffsetY'] as const;
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const STROKE_PROPS = [
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['lineCap', 'butt'], ['lineJoin', 'miter'], ['miterLimit', 10]
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] as const;
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type AllStyleOption = PathStyleProps | TSpanStyleProps | ImageStyleProps;
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// type ShadowPropNames = typeof SHADOW_PROPS[number][0];
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// type StrokePropNames = typeof STROKE_PROPS[number][0];
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// type DrawPropNames = typeof DRAW_PROPS[number][0];
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function bindCommonProps(
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ctx: CanvasRenderingContext2D,
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style: AllStyleOption,
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prevStyle: AllStyleOption,
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forceSetAll: boolean,
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scope: BrushScope
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): boolean {
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let styleChanged = false;
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if (!forceSetAll) {
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prevStyle = prevStyle || {};
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// Shared same style.
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if (style === prevStyle) {
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return false;
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}
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}
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if (forceSetAll || style.opacity !== prevStyle.opacity) {
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flushPathDrawn(ctx, scope);
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styleChanged = true;
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// Ensure opacity is between 0 ~ 1. Invalid opacity will lead to a failure set and use the leaked opacity from the previous.
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const opacity = Math.max(Math.min(style.opacity, 1), 0);
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ctx.globalAlpha = isNaN(opacity) ? DEFAULT_COMMON_STYLE.opacity : opacity;
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}
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if (forceSetAll || style.blend !== prevStyle.blend) {
|
if (!styleChanged) {
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flushPathDrawn(ctx, scope);
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styleChanged = true;
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}
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ctx.globalCompositeOperation = style.blend || DEFAULT_COMMON_STYLE.blend;
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}
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for (let i = 0; i < SHADOW_NUMBER_PROPS.length; i++) {
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const propName = SHADOW_NUMBER_PROPS[i];
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if (forceSetAll || style[propName] !== prevStyle[propName]) {
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if (!styleChanged) {
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flushPathDrawn(ctx, scope);
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styleChanged = true;
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}
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// FIXME Invalid property value will cause style leak from previous element.
|
ctx[propName] = (ctx as ZRCanvasRenderingContext).dpr * (style[propName] || 0);
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}
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}
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if (forceSetAll || style.shadowColor !== prevStyle.shadowColor) {
|
if (!styleChanged) {
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flushPathDrawn(ctx, scope);
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styleChanged = true;
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}
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ctx.shadowColor = style.shadowColor || DEFAULT_COMMON_STYLE.shadowColor;
|
}
|
return styleChanged;
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}
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function bindPathAndTextCommonStyle(
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ctx: CanvasRenderingContext2D,
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el: TSpan | Path,
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prevEl: TSpan | Path,
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forceSetAll: boolean,
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scope: BrushScope
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) {
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const style = getStyle(el, scope.inHover);
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const prevStyle = forceSetAll
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? null
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: (prevEl && getStyle(prevEl, scope.inHover) || {});
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// Shared same style. prevStyle will be null if forceSetAll.
|
if (style === prevStyle) {
|
return false;
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}
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let styleChanged = bindCommonProps(ctx, style, prevStyle, forceSetAll, scope);
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if (forceSetAll || style.fill !== prevStyle.fill) {
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if (!styleChanged) {
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// Flush before set
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flushPathDrawn(ctx, scope);
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styleChanged = true;
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}
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isValidStrokeFillStyle(style.fill) && (ctx.fillStyle = style.fill);
|
}
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if (forceSetAll || style.stroke !== prevStyle.stroke) {
|
if (!styleChanged) {
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flushPathDrawn(ctx, scope);
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styleChanged = true;
|
}
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isValidStrokeFillStyle(style.stroke) && (ctx.strokeStyle = style.stroke);
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}
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if (forceSetAll || style.opacity !== prevStyle.opacity) {
|
if (!styleChanged) {
|
flushPathDrawn(ctx, scope);
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styleChanged = true;
|
}
|
ctx.globalAlpha = style.opacity == null ? 1 : style.opacity;
|
}
|
if (el.hasStroke()) {
|
const lineWidth = style.lineWidth;
|
const newLineWidth = lineWidth / (
|
(style.strokeNoScale && el.getLineScale) ? el.getLineScale() : 1
|
);
|
if (ctx.lineWidth !== newLineWidth) {
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if (!styleChanged) {
|
flushPathDrawn(ctx, scope);
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styleChanged = true;
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}
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ctx.lineWidth = newLineWidth;
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}
|
}
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for (let i = 0; i < STROKE_PROPS.length; i++) {
|
const prop = STROKE_PROPS[i];
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const propName = prop[0];
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if (forceSetAll || style[propName] !== prevStyle[propName]) {
|
if (!styleChanged) {
|
flushPathDrawn(ctx, scope);
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styleChanged = true;
|
}
|
// FIXME Invalid property value will cause style leak from previous element.
|
(ctx as any)[propName] = style[propName] || prop[1];
|
}
|
}
|
|
return styleChanged;
|
}
|
|
function bindImageStyle(
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ctx: CanvasRenderingContext2D,
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el: ZRImage,
|
prevEl: ZRImage,
|
// forceSetAll must be true if prevEl is null
|
forceSetAll: boolean,
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scope: BrushScope
|
) {
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return bindCommonProps(
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ctx,
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getStyle(el, scope.inHover),
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prevEl && getStyle(prevEl, scope.inHover),
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forceSetAll,
|
scope
|
);
|
}
|
|
function setContextTransform(ctx: CanvasRenderingContext2D, el: Displayable) {
|
const m = el.transform;
|
const dpr = (ctx as ZRCanvasRenderingContext).dpr || 1;
|
if (m) {
|
ctx.setTransform(dpr * m[0], dpr * m[1], dpr * m[2], dpr * m[3], dpr * m[4], dpr * m[5]);
|
}
|
else {
|
ctx.setTransform(dpr, 0, 0, dpr, 0, 0);
|
}
|
}
|
|
function updateClipStatus(clipPaths: Path[], ctx: CanvasRenderingContext2D, scope: BrushScope) {
|
let allClipped = false;
|
for (let i = 0; i < clipPaths.length; i++) {
|
const clipPath = clipPaths[i];
|
// Ignore draw following elements if clipPath has zero area.
|
allClipped = allClipped || clipPath.isZeroArea();
|
|
setContextTransform(ctx, clipPath);
|
ctx.beginPath();
|
clipPath.buildPath(ctx, clipPath.shape);
|
ctx.clip();
|
}
|
scope.allClipped = allClipped;
|
}
|
|
function isTransformChanged(m0: MatrixArray, m1: MatrixArray): boolean {
|
if (m0 && m1) {
|
return m0[0] !== m1[0]
|
|| m0[1] !== m1[1]
|
|| m0[2] !== m1[2]
|
|| m0[3] !== m1[3]
|
|| m0[4] !== m1[4]
|
|| m0[5] !== m1[5];
|
}
|
else if (!m0 && !m1) { // All identity matrix.
|
return false;
|
}
|
|
return true;
|
}
|
|
const DRAW_TYPE_PATH = 1;
|
const DRAW_TYPE_IMAGE = 2;
|
const DRAW_TYPE_TEXT = 3;
|
const DRAW_TYPE_INCREMENTAL = 4;
|
|
export type BrushScope = {
|
inHover: boolean
|
|
// width / height of viewport
|
viewWidth: number
|
viewHeight: number
|
|
// Status for clipping
|
prevElClipPaths?: Path[]
|
prevEl?: Displayable
|
allClipped?: boolean // If the whole element can be clipped
|
|
// Status for batching
|
batchFill?: string
|
batchStroke?: string
|
|
lastDrawType?: number
|
}
|
|
// If path can be batched
|
function canPathBatch(style: PathStyleProps) {
|
|
const hasFill = styleHasFill(style);
|
const hasStroke = styleHasStroke(style);
|
|
return !(
|
// Line dash is dynamically set in brush function.
|
style.lineDash
|
// Can't batch if element is both set fill and stroke. Or both not set
|
|| !(+hasFill ^ +hasStroke)
|
// Can't batch if element is drawn with gradient or pattern.
|
|| (hasFill && typeof style.fill !== 'string')
|
|| (hasStroke && typeof style.stroke !== 'string')
|
// Can't batch if element only stroke part of line.
|
|| style.strokePercent < 1
|
// Has stroke or fill opacity
|
|| style.strokeOpacity < 1
|
|| style.fillOpacity < 1
|
);
|
}
|
|
function flushPathDrawn(ctx: CanvasRenderingContext2D, scope: BrushScope) {
|
// Force flush all after drawn last element
|
scope.batchFill && ctx.fill();
|
scope.batchStroke && ctx.stroke();
|
scope.batchFill = '';
|
scope.batchStroke = '';
|
}
|
|
function getStyle(el: Displayable, inHover?: boolean) {
|
return inHover ? (el.__hoverStyle || el.style) : el.style;
|
}
|
|
export function brushSingle(ctx: CanvasRenderingContext2D, el: Displayable) {
|
brush(ctx, el, { inHover: false, viewWidth: 0, viewHeight: 0 }, true);
|
}
|
|
// Brush different type of elements.
|
export function brush(
|
ctx: CanvasRenderingContext2D,
|
el: Displayable,
|
scope: BrushScope,
|
isLast: boolean
|
) {
|
const m = el.transform;
|
|
if (!el.shouldBePainted(scope.viewWidth, scope.viewHeight, false, false)) {
|
// Needs to mark el rendered.
|
// Or this element will always been rendered in progressive rendering.
|
// But other dirty bit should not be cleared, otherwise it cause the shape
|
// can not be updated in this case.
|
el.__dirty &= ~REDRAW_BIT;
|
el.__isRendered = false;
|
return;
|
}
|
|
// HANDLE CLIPPING
|
const clipPaths = el.__clipPaths;
|
const prevElClipPaths = scope.prevElClipPaths;
|
|
let forceSetTransform = false;
|
let forceSetStyle = false;
|
// Optimize when clipping on group with several elements
|
if (!prevElClipPaths || isClipPathChanged(clipPaths, prevElClipPaths)) {
|
// If has previous clipping state, restore from it
|
if (prevElClipPaths && prevElClipPaths.length) {
|
// Flush restore
|
flushPathDrawn(ctx, scope);
|
|
ctx.restore();
|
// Must set all style and transform because context changed by restore
|
forceSetStyle = forceSetTransform = true;
|
|
scope.prevElClipPaths = null;
|
scope.allClipped = false;
|
// Reset prevEl since context has been restored
|
scope.prevEl = null;
|
}
|
// New clipping state
|
if (clipPaths && clipPaths.length) {
|
// Flush before clip
|
flushPathDrawn(ctx, scope);
|
|
ctx.save();
|
updateClipStatus(clipPaths, ctx, scope);
|
// Must set transform because it's changed when clip.
|
forceSetTransform = true;
|
}
|
scope.prevElClipPaths = clipPaths;
|
}
|
|
// Not rendering elements if it's clipped by a zero area path.
|
// Or it may cause bug on some version of IE11 (like 11.0.9600.178**),
|
// where exception "unexpected call to method or property access"
|
// might be thrown when calling ctx.fill or ctx.stroke after a path
|
// whose area size is zero is drawn and ctx.clip() is called and
|
// shadowBlur is set. See #4572, #3112, #5777.
|
// (e.g.,
|
// ctx.moveTo(10, 10);
|
// ctx.lineTo(20, 10);
|
// ctx.closePath();
|
// ctx.clip();
|
// ctx.shadowBlur = 10;
|
// ...
|
// ctx.fill();
|
// )
|
if (scope.allClipped) {
|
el.__isRendered = false;
|
return;
|
}
|
|
// START BRUSH
|
el.beforeBrush && el.beforeBrush();
|
el.innerBeforeBrush();
|
|
const prevEl = scope.prevEl;
|
// TODO el type changed.
|
if (!prevEl) {
|
forceSetStyle = forceSetTransform = true;
|
}
|
|
let canBatchPath = el instanceof Path // Only path supports batch
|
&& el.autoBatch
|
&& canPathBatch(el.style);
|
|
if (forceSetTransform || isTransformChanged(m, prevEl.transform)) {
|
// Flush
|
flushPathDrawn(ctx, scope);
|
setContextTransform(ctx, el);
|
}
|
else if (!canBatchPath) {
|
// Flush
|
flushPathDrawn(ctx, scope);
|
}
|
|
const style = getStyle(el, scope.inHover);
|
if (el instanceof Path) {
|
// PENDING do we need to rebind all style if displayable type changed?
|
if (scope.lastDrawType !== DRAW_TYPE_PATH) {
|
forceSetStyle = true;
|
scope.lastDrawType = DRAW_TYPE_PATH;
|
}
|
|
bindPathAndTextCommonStyle(ctx, el as Path, prevEl as Path, forceSetStyle, scope);
|
// Begin path at start
|
if (!canBatchPath || (!scope.batchFill && !scope.batchStroke)) {
|
ctx.beginPath();
|
}
|
brushPath(ctx, el as Path, style, canBatchPath);
|
|
if (canBatchPath) {
|
scope.batchFill = style.fill as string || '';
|
scope.batchStroke = style.stroke as string || '';
|
}
|
}
|
else {
|
if (el instanceof TSpan) {
|
if (scope.lastDrawType !== DRAW_TYPE_TEXT) {
|
forceSetStyle = true;
|
scope.lastDrawType = DRAW_TYPE_TEXT;
|
}
|
|
bindPathAndTextCommonStyle(ctx, el as TSpan, prevEl as TSpan, forceSetStyle, scope);
|
brushText(ctx, el as TSpan, style);
|
}
|
else if (el instanceof ZRImage) {
|
if (scope.lastDrawType !== DRAW_TYPE_IMAGE) {
|
forceSetStyle = true;
|
scope.lastDrawType = DRAW_TYPE_IMAGE;
|
}
|
|
bindImageStyle(ctx, el as ZRImage, prevEl as ZRImage, forceSetStyle, scope);
|
brushImage(ctx, el as ZRImage, style);
|
}
|
// Assume it's a IncrementalDisplayable
|
else if ((el as IncrementalDisplayable).getTemporalDisplayables) {
|
if (scope.lastDrawType !== DRAW_TYPE_INCREMENTAL) {
|
forceSetStyle = true;
|
scope.lastDrawType = DRAW_TYPE_INCREMENTAL;
|
}
|
|
brushIncremental(ctx, el as IncrementalDisplayable, scope);
|
}
|
|
}
|
|
if (canBatchPath && isLast) {
|
flushPathDrawn(ctx, scope);
|
}
|
|
el.innerAfterBrush();
|
el.afterBrush && el.afterBrush();
|
|
scope.prevEl = el;
|
|
// Mark as painted.
|
el.__dirty = 0;
|
el.__isRendered = true;
|
}
|
|
function brushIncremental(
|
ctx: CanvasRenderingContext2D,
|
el: IncrementalDisplayable,
|
scope: BrushScope
|
) {
|
let displayables = el.getDisplayables();
|
let temporalDisplayables = el.getTemporalDisplayables();
|
// Provide an inner scope.
|
// Save current context and restore after brushed.
|
ctx.save();
|
let innerScope: BrushScope = {
|
prevElClipPaths: null,
|
prevEl: null,
|
allClipped: false,
|
viewWidth: scope.viewWidth,
|
viewHeight: scope.viewHeight,
|
inHover: scope.inHover
|
};
|
let i;
|
let len;
|
// Render persistant displayables.
|
for (i = el.getCursor(), len = displayables.length; i < len; i++) {
|
const displayable = displayables[i];
|
displayable.beforeBrush && displayable.beforeBrush();
|
displayable.innerBeforeBrush();
|
brush(ctx, displayable, innerScope, i === len - 1);
|
displayable.innerAfterBrush();
|
displayable.afterBrush && displayable.afterBrush();
|
innerScope.prevEl = displayable;
|
}
|
// Render temporary displayables.
|
for (let i = 0, len = temporalDisplayables.length; i < len; i++) {
|
const displayable = temporalDisplayables[i];
|
displayable.beforeBrush && displayable.beforeBrush();
|
displayable.innerBeforeBrush();
|
brush(ctx, displayable, innerScope, i === len - 1);
|
displayable.innerAfterBrush();
|
displayable.afterBrush && displayable.afterBrush();
|
innerScope.prevEl = displayable;
|
}
|
el.clearTemporalDisplayables();
|
el.notClear = true;
|
|
ctx.restore();
|
}
|