import Path, { PathProps } from '../Path';
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export declare class SectorShape {
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cx: number;
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cy: number;
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r0: number;
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r: number;
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startAngle: number;
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endAngle: number;
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clockwise: boolean;
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cornerRadius: number | number[];
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}
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export interface SectorProps extends PathProps {
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shape?: Partial<SectorShape>;
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}
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declare class Sector extends Path<SectorProps> {
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shape: SectorShape;
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constructor(opts?: SectorProps);
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getDefaultShape(): SectorShape;
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buildPath(ctx: CanvasRenderingContext2D, shape: SectorShape): void;
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isZeroArea(): boolean;
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}
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export default Sector;
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