| (function (global, undefined) { | 
|     "use strict"; | 
|   | 
|     if (global.setImmediate) { | 
|         return; | 
|     } | 
|   | 
|     var nextHandle = 1; // Spec says greater than zero | 
|     var tasksByHandle = {}; | 
|     var currentlyRunningATask = false; | 
|     var doc = global.document; | 
|     var registerImmediate; | 
|   | 
|     function setImmediate(callback) { | 
|       // Callback can either be a function or a string | 
|       if (typeof callback !== "function") { | 
|         callback = new Function("" + callback); | 
|       } | 
|       // Copy function arguments | 
|       var args = new Array(arguments.length - 1); | 
|       for (var i = 0; i < args.length; i++) { | 
|           args[i] = arguments[i + 1]; | 
|       } | 
|       // Store and register the task | 
|       var task = { callback: callback, args: args }; | 
|       tasksByHandle[nextHandle] = task; | 
|       registerImmediate(nextHandle); | 
|       return nextHandle++; | 
|     } | 
|   | 
|     function clearImmediate(handle) { | 
|         delete tasksByHandle[handle]; | 
|     } | 
|   | 
|     function run(task) { | 
|         var callback = task.callback; | 
|         var args = task.args; | 
|         switch (args.length) { | 
|         case 0: | 
|             callback(); | 
|             break; | 
|         case 1: | 
|             callback(args[0]); | 
|             break; | 
|         case 2: | 
|             callback(args[0], args[1]); | 
|             break; | 
|         case 3: | 
|             callback(args[0], args[1], args[2]); | 
|             break; | 
|         default: | 
|             callback.apply(undefined, args); | 
|             break; | 
|         } | 
|     } | 
|   | 
|     function runIfPresent(handle) { | 
|         // From the spec: "Wait until any invocations of this algorithm started before this one have completed." | 
|         // So if we're currently running a task, we'll need to delay this invocation. | 
|         if (currentlyRunningATask) { | 
|             // Delay by doing a setTimeout. setImmediate was tried instead, but in Firefox 7 it generated a | 
|             // "too much recursion" error. | 
|             setTimeout(runIfPresent, 0, handle); | 
|         } else { | 
|             var task = tasksByHandle[handle]; | 
|             if (task) { | 
|                 currentlyRunningATask = true; | 
|                 try { | 
|                     run(task); | 
|                 } finally { | 
|                     clearImmediate(handle); | 
|                     currentlyRunningATask = false; | 
|                 } | 
|             } | 
|         } | 
|     } | 
|   | 
|     function installNextTickImplementation() { | 
|         registerImmediate = function(handle) { | 
|             process.nextTick(function () { runIfPresent(handle); }); | 
|         }; | 
|     } | 
|   | 
|     function canUsePostMessage() { | 
|         // The test against `importScripts` prevents this implementation from being installed inside a web worker, | 
|         // where `global.postMessage` means something completely different and can't be used for this purpose. | 
|         if (global.postMessage && !global.importScripts) { | 
|             var postMessageIsAsynchronous = true; | 
|             var oldOnMessage = global.onmessage; | 
|             global.onmessage = function() { | 
|                 postMessageIsAsynchronous = false; | 
|             }; | 
|             global.postMessage("", "*"); | 
|             global.onmessage = oldOnMessage; | 
|             return postMessageIsAsynchronous; | 
|         } | 
|     } | 
|   | 
|     function installPostMessageImplementation() { | 
|         // Installs an event handler on `global` for the `message` event: see | 
|         // * https://developer.mozilla.org/en/DOM/window.postMessage | 
|         // * http://www.whatwg.org/specs/web-apps/current-work/multipage/comms.html#crossDocumentMessages | 
|   | 
|         var messagePrefix = "setImmediate$" + Math.random() + "$"; | 
|         var onGlobalMessage = function(event) { | 
|             if (event.source === global && | 
|                 typeof event.data === "string" && | 
|                 event.data.indexOf(messagePrefix) === 0) { | 
|                 runIfPresent(+event.data.slice(messagePrefix.length)); | 
|             } | 
|         }; | 
|   | 
|         if (global.addEventListener) { | 
|             global.addEventListener("message", onGlobalMessage, false); | 
|         } else { | 
|             global.attachEvent("onmessage", onGlobalMessage); | 
|         } | 
|   | 
|         registerImmediate = function(handle) { | 
|             global.postMessage(messagePrefix + handle, "*"); | 
|         }; | 
|     } | 
|   | 
|     function installMessageChannelImplementation() { | 
|         var channel = new MessageChannel(); | 
|         channel.port1.onmessage = function(event) { | 
|             var handle = event.data; | 
|             runIfPresent(handle); | 
|         }; | 
|   | 
|         registerImmediate = function(handle) { | 
|             channel.port2.postMessage(handle); | 
|         }; | 
|     } | 
|   | 
|     function installReadyStateChangeImplementation() { | 
|         var html = doc.documentElement; | 
|         registerImmediate = function(handle) { | 
|             // Create a <script> element; its readystatechange event will be fired asynchronously once it is inserted | 
|             // into the document. Do so, thus queuing up the task. Remember to clean up once it's been called. | 
|             var script = doc.createElement("script"); | 
|             script.onreadystatechange = function () { | 
|                 runIfPresent(handle); | 
|                 script.onreadystatechange = null; | 
|                 html.removeChild(script); | 
|                 script = null; | 
|             }; | 
|             html.appendChild(script); | 
|         }; | 
|     } | 
|   | 
|     function installSetTimeoutImplementation() { | 
|         registerImmediate = function(handle) { | 
|             setTimeout(runIfPresent, 0, handle); | 
|         }; | 
|     } | 
|   | 
|     // If supported, we should attach to the prototype of global, since that is where setTimeout et al. live. | 
|     var attachTo = Object.getPrototypeOf && Object.getPrototypeOf(global); | 
|     attachTo = attachTo && attachTo.setTimeout ? attachTo : global; | 
|   | 
|     // Don't get fooled by e.g. browserify environments. | 
|     if ({}.toString.call(global.process) === "[object process]") { | 
|         // For Node.js before 0.9 | 
|         installNextTickImplementation(); | 
|   | 
|     } else if (canUsePostMessage()) { | 
|         // For non-IE10 modern browsers | 
|         installPostMessageImplementation(); | 
|   | 
|     } else if (global.MessageChannel) { | 
|         // For web workers, where supported | 
|         installMessageChannelImplementation(); | 
|   | 
|     } else if (doc && "onreadystatechange" in doc.createElement("script")) { | 
|         // For IE 6–8 | 
|         installReadyStateChangeImplementation(); | 
|   | 
|     } else { | 
|         // For older browsers | 
|         installSetTimeoutImplementation(); | 
|     } | 
|   | 
|     attachTo.setImmediate = setImmediate; | 
|     attachTo.clearImmediate = clearImmediate; | 
| }(typeof self === "undefined" ? typeof global === "undefined" ? this : global : self)); |