‘liusuyi’
2023-07-03 c8be57b6de00472cc5f6c4f9a8b15c9af7740fe8
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import { VectorArray } from '../../core/vector';
import PathProxy from '../../core/PathProxy';
export declare function buildPath(ctx: CanvasRenderingContext2D | PathProxy, shape: {
    points: VectorArray[];
    smooth?: number;
    smoothConstraint?: VectorArray[];
}, closePath: boolean): void;