jihongshun
2 天以前 b1ec910ae7c0c19f6afabafd3cb75722a6b059dd
鼠标缩放控制视锥体
已修改2个文件
98 ■■■■■ 文件已修改
src/utils/components/init-map.vue 93 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
src/views/system/project/components/addPorjectDialog.vue 5 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
src/utils/components/init-map.vue
@@ -209,7 +209,6 @@
        control.enableTilt = false;
        control.enableLook = false;
        viewerC.scene.camera.percentageChanged = 0.05 
        this.cammove_measure_point();
      },1000)
    },
@@ -248,13 +247,6 @@
          fullscreenButton: false,
          vrButton: false,
      });
       // 关闭天空盒效果
      // viewer.scene.skyAtmosphere = undefined; // 或者设置为 null
      // // 关闭光照效果
      // viewer.scene.globe.enableLighting = false; // 关闭光照效果
    //    viewer.imageryLayers.add(bdtvectoranoimagery);
      viewer._cesiumWidget._creditContainer.style.display="none";  
      return viewer;
      
@@ -271,7 +263,6 @@
      // 设置视角,使其默认查看某个地理位置
      viewerM.scene.camera.setView({
          destination: Cesium.Cartesian3.fromDegrees(globalon, globalat, 349.0), // 以经纬度设置位置(例如:大庆龙兴路)
          // destination: Cesium.Cartesian3.fromDegrees(0.0005, 0.0017, 207.8), // 以经纬度设置位置(例如:大庆龙兴路)
          orientation: {
              heading: Cesium.Math.toRadians(194.65),  // 方向
              pitch: Cesium.Math.toRadians(-31.43), // 俯角
@@ -303,12 +294,10 @@
    },
    addSyncListener() {
      // 存下回调以便销毁
      // this._preRenderCallback = () => this.syncViewer();
      viewerM.scene.preRender.addEventListener( this.syncViewer());
      window.addEventListener("keydown", this.handleKeydown);
    },
    syncViewer(){
      console.log(viewerM.camera)
      viewerC.camera.flyTo({
          destination: viewerM.camera.position,
          orientation: {
@@ -351,7 +340,6 @@
                let lng = Cesium.Math.toDegrees(cartographic.longitude);
                let lat = Cesium.Math.toDegrees(cartographic.latitude);
                height = cartographic.height;
                console.log(lng+','+lat+','+height)
            }
            //在两个窗口创建标注
@@ -380,37 +368,27 @@
                //根据偏移量求偏移向量
                const scalerNormalize = Cesium.Cartesian3.multiplyByScalar(normalize,distance,new Cesium.Cartesian3());
                const tagert = Cesium.Cartesian3.add(holdingPosition,scalerNormalize,new Cesium.Cartesian3());
                console.log(Cesium.Cartographic.fromCartesian(tagert))
                //创建空中点pin
                _this.creatPin("aerialPoiId"+counter,tagert,`空${counter}`,Cesium.Color.RED,viewerM);
                // preVideoScopePrimitiveArrTie = []
                console.log(preVideoScopePrimitiveArrTie)
                console.log(Cesium.Math.toDegrees(Cesium.Cartographic.fromCartesian(tagert).height))
                //更新键盘事件
                _this.updateCameraMovement();
                // if(cameraVideo){
                //   viewerM.scene.primitives.remove(cameraVideo)
                // }
              chooseId = crypto.randomUUID()
              //创建视锥体
                //当前选择的id
                chooseId = crypto.randomUUID()
                //创建视锥体
                let data = {
                    "FHorFieldAngle": 32.13,
                    "FVerFieldAngle": 18.39,
                    "altitude":  Cesium.Cartographic.fromCartesian(tagert).height,
                    "id": chooseId,
                    "chanNo": 1,
                    "latitude": Cesium.Math.toDegrees(Cesium.Cartographic.fromCartesian(tagert).latitude),
                    "longitude":  Cesium.Math.toDegrees(Cesium.Cartographic.fromCartesian(tagert).longitude),
                    "p": 26.8,
                    "t": 351.3,
                    "z": 1,
                }
                //塔的距离和观测点的距离
                const point1 = Cesium.Cartesian3.fromDegrees(0, 0, 50);
                const point2 = Cesium.Cartesian3.fromDegrees(Cesium.Math.toDegrees(Cesium.Cartographic.fromCartesian(tagert).longitude), Cesium.Math.toDegrees(Cesium.Cartographic.fromCartesian(tagert).latitude), Cesium.Cartographic.fromCartesian(tagert).height);
                // 计算距离(单位:米)
                const distance1 = Cesium.Cartesian3.distance(point1, point2)
                console.log(distance1)
                data.distance = distance1
                const distanceCalculate = Cesium.Cartesian3.distance(point1, point2)
                data.distance = distanceCalculate
                //右键结束后把缩放重置为1
                _this.zoomRatio = 1
                _this.createVideoScope(data)
                setTimeout(() => {
@@ -448,8 +426,6 @@
      return result;
    },
    changeCamera(position,heading){
        console.log(position)
        console.log(heading)
        viewerC.camera.flyTo({
            destination: position,
            orientation: {
@@ -551,7 +527,6 @@
        } else {
          groupEntity.position = position;
        }
        console.log(groupEntity)
      }
      const key = event.key;
      const lower = key.toLowerCase();
@@ -718,12 +693,6 @@
      // Fly back to the initial view (home) in 1 second
      viewerC.camera.flyHome(1.0);
    },
    move_measure_point(){
      CesiumSurvey.measureMovePoint(viewerC,'moveResultCon');
    },
    cammove_measure_point(){
      CesiumSurvey.cammeasureMovePoint(viewerC,'cammoveResultCon');
    },
    mergePoint(){
      let allEntities = viewerM.entities.values; // 所有实体对象组成的数组
      const grouped = {};
@@ -760,7 +729,6 @@
          ]
        };
      });
      console.log(result)
      this.$emit('mergePoint',result,this.mergeNumber,viewerM)
    },
    genId() {
@@ -791,7 +759,6 @@
    },
    handleKeydown(e) {
      const key = e.key;
      console.log(key)
      const validKeys = ["a", "s", "d", "w",'q','e','ArrowUp','ArrowDown','ArrowLeft','ArrowRight','q','e'];
      if (validKeys.includes(key)) {
        this.triggerKey(key);
@@ -800,8 +767,6 @@
    },
     // 创建初始化的光轴
    createVideoScope(data) {
      console.log(data)
      console.log(data.distance)
      if (data == undefined) {
        this.$message({
          showClose: true,
@@ -822,7 +787,6 @@
            // Number(data.altitude) + Number(hight[1]) + 1.7
            Number(data.altitude)
        );
        console.log(data)
        let inverseViewMatrix = this.hpr2m({
          position: positionCt3, // 相机坐标
          // heading: Cesium.Math.toRadians(Number(120)),
@@ -833,7 +797,7 @@
          roll: Cesium.Math.toRadians(0),
        });
        let frustum = new Cesium.PerspectiveFrustum({
          fov: Cesium.Math.toRadians(1),
          fov: Cesium.Math.toRadians(56),
          aspectRatio: Number(1.77778), // 宽高比
          near: Number(0.05), // 设备焦距
          far: Number(data.distance), // 拍摄距离
@@ -861,16 +825,11 @@
            );
        // viewer.scene.primitives.add(cameraVideo);
        let pmObj = {};
        console.log(data)
        pmObj.id = data.id;
        console.log(pmObj)
        pmObj.primitive = cameraVideo;
        // pmCollection.push(pmObj);//幕布,视频转换使用
        viewerM.scene.primitives.add(cameraVideo);
        preVideoScopePrimitiveArrTie.push(pmObj);
        preVideoScopePrimitiveArrTie.map((item)=>{
          console.log(item)
          console.log(chooseId)
          if(item.id != chooseId){
            item.primitive.show = false
          }
@@ -939,16 +898,34 @@
      const roll = Cesium.Math.toDegrees(camera.roll);
      const point1 = Cesium.Cartesian3.fromDegrees(0, 0, 50);
      const point2 = Cesium.Cartesian3.fromDegrees(Cesium.Math.toDegrees(position.longitude),Cesium.Math.toDegrees(position.latitude),position.height)
      var camResult =
        position.longitude.toFixed(4) +
        '\u00B0' +
        ',' +
        position.latitude.toFixed(4) +
        '\u00B0' +
        ',' +
        position.height.toFixed(1) +
        '米,' +
        heading.toFixed(2) +
        '\u00B0' +
        ',' +
        pitch.toFixed(2) +
        '\u00B0' +
        ',' +
        roll.toFixed(1) +
        '\u00B0';
      document.getElementById('cammoveResultCon').innerHTML = camResult;
      // 计算距离(单位:米)
      const distanceBetween = Cesium.Cartesian3.distance(point1, point2)
      console.log(distanceBetween)
      console.log(preVideoScopePrimitiveArrTie)
      console.log(chooseId)
      preVideoScopePrimitiveArrTie.map((item)=>{
        if(item.id == chooseId){
          let obj = this.updateSZScope(Cesium.Math.toDegrees(position.longitude),Cesium.Math.toDegrees(position.latitude),position.height,heading,pitch,roll,this.zoomRatio,distanceBetween)
          item.primitive.inverseViewMatrix = obj.M
          item.primitive.frustum = obj.F
          item.primitive.zoomRatio  = this.zoomRatio
        }
      })
    },
@@ -959,22 +936,18 @@
          Number(lat),
          Number(alt)
      );
      console.log(positionCt3)
      console.log(distanceBetween)
      let frustum = new Cesium.PerspectiveFrustum({
        fov: Cesium.Math.toRadians(LightView),
        fov: Cesium.Math.toRadians(56/LightView),
        aspectRatio: Number(1.77778),
        near: Number(0.05),
        far: Number(distanceBetween),
      });
      console.log(frustum)
      let inverseViewMatrixNew = this.hpr2m({
        position: positionCt3,
        heading: Cesium.Math.toRadians(Number(camHeading)),
        pitch: Cesium.Math.toRadians(Number(camPitch)),
        roll: Cesium.Math.toRadians(Number(camRoll)),
      });
      console.log(inverseViewMatrixNew)
      return {M: inverseViewMatrixNew, F: frustum};
    },
    handleWheel(event) {
@@ -1007,7 +980,7 @@
#cesiumContainer {
    margin: 0;
    padding: 0;
    width: 73%;
    width: 74%;
    height: calc(100vh - 205px);
}
#cesiumCamera {
@@ -1032,7 +1005,7 @@
    /* padding: 0 5px; */
    margin-top: 10px;
    right: 0px;
    width: 420px;
    width: 410px;
    height: calc(100vh - 210px);
    bottom: 30px;
    margin: 0;
src/views/system/project/components/addPorjectDialog.vue
@@ -414,6 +414,11 @@
            latitude: airPoint.latitude,
            height: airPoint.height,
            isStartAndEndPoint: false,
            coordinatePointReq: {
                height: airPoint.children[0].height,
                latitude:airPoint.children[0].latitude,
                longitude: airPoint.children[0].longitude
              }
          });
        });
      });